Following a fairly thorough sweep at The Game Awards. Clair Obscur: Expedition 33 did not just take the awards they so rightfully deserved this year; they gave back to their community on the same night following their big Game of the Year moment. A few months back, Sandfall teased that they were working on free DLC content for their fanbase, but not much has been heard since the announcement. That is, until after they got their final award.
Closing out their acceptance speech for Game of the Year, they announced that the free DLC content would be made immediately available. A celebratory update, appropriately named the “Thank You” update, is available now for the game, and here is everything you can expect from it!
What to Expect from the Free Thank You Update in Clair Obscur: Expedition 33
Below will be some of the highlights from the official news page on their Steam Page from the Thank You update, including:
- A new, playable environment, taking the characters on new adventures.
- Brand new music tracks by award-winning composer, Lorien Testard.
- Challenging boss battles for late-game players to overcome within the Endless Tower.
- An official Photo Mode, allowing players to get creative and capture their favourite moments from the game’s story and battles.
- New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19.
- New Quality of Life improvements, other new features, and additional improvements to the game’s performance across platforms, including on handheld PC systems.
More minute details can be found in the official patch notes here.

Clair Obscur: Expedition 33 is currently on sale on Steam for 20% off. Making the game just $39.99 USD if you would like to see what all the fuss is about. But act fast, as the sales end on December 18th!

2 comments
[…] for many people who just want to play the cool new JRPG on the block. And that is where Clair Obscur: Expedition 33 comes […]
[…] However, seeing as it is the “Game” of the year, it achieved so much on the game side of the package. With nostalgic turn-based combat that uses modern age advances, a slick UI, and ways to defend yourself outside of overcomplicated equipment and numbers that can sometimes just not feel like they’re working. It has a deep customization system, characters with unique skills and quirks in combat. Sandfall did not skimp out on any part of the experience, and they deserve to take home the gold (lance). Just as they did at The Game Awards. […]
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