If you’ve been on Twitch as of recent, you may have seen that Fortnite was surpassed (albeit temporarily) by a pirate-sandbox game called Sea of Thieves by Rare, as the most streamed game on the platform. Like other multiplayer sandbox games like No Man’s Sky or Fallout 76, Sea of Thieves was originally released to pretty mediocre and underwhelming reviews, but like No Man’s Sky (76 hasn’t been out long enough to get this treatment) it has clawed its way back into the limelight thanks to the trendsetting Twitch streamer, Summit. He started streaming Sea of Thieves soon after the ‘Shrouded Spoils’ content drop which was the most filled continuation of new content that the developers have added to the game. Once Summit started streaming it, more and more big name streamers joined in before Ninja, the biggest Twitch streamer, who has been on major magazine covers among other prominent appearances, started streaming. This game is a prime example of how continued content releases that are made with an ear towards the community can make like-built games skyrocket in popularity after an originally disappointing launch.