Content, Content, Content


The developers proved how much they listen to the community
Rare has shown time and time again that they listen to their community to improve their game. First, like many online games like Sea of Thieves, Rare makes regular balancing updates to their game and weekly developer update videos. Then, every now and then you can find a senior developer responding to fan questions on Twitter, reddit, etc. At some point in 2018, this poll was posted on the game’s discussion boards asking what the community wanted most in future content releases. The top four picks were new ship types, quest types, NPC’s and areas to explore in the open world. Fast forward to the date of the above link’s posting, and Rare delivered all four; they added the brigantine ship type for the ‘Cursed Sails’ event turned content drop, runner missions and a new section of the map during the Forsaken Shores update, and new NPC monsters with the ‘Hungering Deep’ introducing the Megolodon and the Skeleton Ships/Fleets with the aforementioned ‘Cursed Sails’ update. Just as notable, they are great about timeliness.
