Tiny Tina’s Wonderlands is filled with various classes compared to past Borderlands entries. On the surface, it seems limited at first. You have the “Brrzerker” or “Sporewarden” hosting one unique skill tree. But as you level up throughout the game, you’re able to unlock a secondary class that goes hand-in-hand with your original class. Such as a combination of the mentioned previously being “FrostWilder”. This allows you to mix up the upgrades in both classes’ skill trees to match your play style.
The one we’ll be looking at today is the “Deadshot” class. Which is a combination of the “Spellshot” and “Graveborn” classes. Both of these synergize with each other considering they are focused on the game’s “Spells”. Essentially, spells are the replacement for grenades from previous Borderlands entries. But without further adieu, let’s talk about how and why this class works.
Building the Deadshot in Tiny Tina’s Wonderlands
Unlocking your second class requires completing the “Emotion of the Ocean” side quest. It is here that you will be able to select a secondary subclass. The Spellshot class by itself is built around dual-wielding spells with passives that boost their effectiveness of them. The “Spellweaving” class-specific trait boosts the damage of your spells by 10% for each stack. As well as having a passive to nearly double your spell critical hit chance.
Why this is important is because combined with the life-steal elements from the Graveborn class, The Deadshot can create an almost unstoppable rapid casting sorcerer. In the skill tree build provided below, this, as well as the specific armor set above, can allow you to rely on the life-steal enabled by the Graveborn. This fully maximizes your experience as a Spellshot.
The Effects of the Build
First off, do not, and I repeat, do not pick the “not recharge shield” passive, giving up extra durability for what will be a minuscule increase in damage is not worth it. As well as sacrificing the reload speed passive for the fire rate increase per spell weave. It isn’t noticeable in my experience.
The armor set will always allow you to life-steal using spells, and weapons alike. So when you’re crowded by enemies and getting pummeled, a simple spell cast or just holding down the trigger can save your life and keep you alive throughout even long boss encounters in the Chaos Chamber.
The multiple hydras you summon from killing enemies in addition to the Demi-lich companion will take shots at other enemies and give you health back. When you shoot enemies in the head you’ll be able to reset the cooldown of your spells so you can always cast them and keep spell weave up. In the Chaos Chamber of Tiny Tina’s Wonderlands, you’ll need to stay alive. Especially in boss encounters, so I highly recommend this build as it’s working for me so far. I hope it helps you.