Atomic Heart is finally in our hands. So far, the game has had a mixed reception. But overall, the game seems to be doing well. However, there were some initial hiccups. Most notably, the game incorrectly teaches players how to bring up the scanner. Luckily, that issue seems to have been resolved with a massive update. However, there’s one glaring issue that developers Mundfish need to address ASAP. That issue is that Atomic Heart doesn’t warn players when they’ve reached the point of no return. But don’t worry, LOGNET has your back.
Spotting the Point of No Return in Atomic Heart
In case you are not familiar with what a point of no return is, it is the point that prompts the ending of the game. You can’t return to any previous locations until you finished the game, hence the name the point of no return.
Usually, games will warn players when they are approaching that point and usually ask for their permission to proceed. Unfortunately, Atomic Heart‘s point of no return is never mentioned to players, which is very strange and unorthodox.
If you see the bridge in the image above, that is the point of no return. By crossing that bridge, you are triggering the game’s last moments.
So there you have it, that bridge in the distance is Atomic Heart‘s point of no return. Consider yourself warned.