The exploration and representation of mental health in video games are constantly improving. In years gone by the closest exploration, we would get is through...
When the Halo Infinite campaign was revealed last year, I was incredibly apprehensive of what was shown. While many people were concerned about the visuals...
Welcome to another episode of The Iron Lord Podcast. The Roundtable is joined by Xbox Director of Executive Communications Seth Schiesel! The Lords discuss Seth’s...
The stories that have been told by employees of Activision Blizzard have been nothing short of disheartening and disturbing. The current case levied by the...
Welcome to another episode of The Iron Lord Podcast. The roundtable is joined by Halo Infinite Multiplayer Systems Designer Patrick Wren of 343 industries. The...
The Xbox-Bethesda conference was 90 minutes of nonstop announcements with two breaths for Halo and Forza. They opened the show with their most anticipated title...