Hosted by Gran Turismo 7 series producer Kazunori Yamauchi, he highlighted all of the new features coming to the series during its 25th Anniversary this year. Among the features are over 400 cars and 34 locations with 90 different layouts, and the return of classic Gran Turismo tracks. Yamauchi promises more content will be added with updates along with the team’s commitment to building an accessible driving simulator.
The PlayStation 5 version of Gran Turismo 7 will support Ray Tracing, DualSense features, and 3D audio support. While no technical details were given a serious look, lighting, reflections, and audio will be completely different when it comes to the PS5. Unfortunately, Yamauchi did not dive deep into the technical details.
Gran Turismo 7 State of Play
With this State of Play, a major emphasis was given to the new weather system. Fans of 2014’s DriveClub will be well aware of just how dynamic weather can change the game. This time around the improved lighting system will work as a functioning sun. Areas of the track that dry first will dry first. While areas of the tack with less sunlight will stay damp longer in the game.
As you progress in the GT Caffe mode, you will hear about the history of each car from some of the automotive industry engineers that created them. GT Caffe will function as one of three modes where you can unlock cars. The other two modes will be coming from the main campaign. Once you unlock a new car there are 60 different types of performance parts for each car. After that, there is even more you can do to change the look of your ride with the car customization shop.
GT7 will launch on Friday, March 4th, 2022 for both the PS4 and PS5.