Following the ID@Xbox stream hosted by IGN. There is a whole slew of demos for Xbox players to engage in. Ranging from more well-known gems like Sea of Stars to some more obscure yet interesting titles like The Wandering Village. This is an isometric city building simulator developed by Stray Fawn Studio. These types of games are always very complex and never up my alley. But The Wandering Village offers a very chill and accessible city-building simulator that even I could enjoy. Here is what you can expect from its recent demo.
The Wandering Village Demo Impressions
The Wandering Village is a game about people boarding a giant creature named Onbu and setting up their village on its back. You will have one big template to work with and plenty of resources to just get a feel for the game’s mechanics. Onbu travels between sections of the world and there seem to be multiple terrains that allow the character to take advantage of. Such as forests for more wood to work with.
Sadly there was very little to experiment with and use since the demo limits research for some of the more interesting buildings. I was not able to take care of giant stumps, or feed Onbu so I have no idea how Onbu himself functions. But playing the game is very relaxing. Manually choosing every tree or stone chunk to harvest was very easy control-wise as well. It takes some getting used to, but there was never any second-to-second urgency throughout the demo.
Every building was very self-explanatory as well. For those who are looking for an easy-to-understand city-building simulator game, The Wandering Village will be right up your alley. If you play on PC, however, the game is available right now in early access on Steam. For people who play the demo now, the game will be out on the 20th of this month.