Sony’s June 2026 State of Play ran past the hour mark and loaded September and October with heavy hitters. You may have watched the State of Play and swore every single title on the slate was a PS5 exclusive. No, it’s just very smart marketing.
It’s the opposite approach of what Matt Booty confirmed Xbox would be doing for their upcoming showcase. Sony wants to keep PlayStation owners only thinking about PlayStation, full stop. So for everyone outside that ecosystem who just wants to know where they can actually buy these games, I’ve done the digging. Below is every game from the show with its real platform spread, sorted from the most widely available down to the handful of true PlayStation holdouts.
Rayman Legends Retold

Platforms: PS5, Xbox Series X|S, Nintendo Switch 2, PC
Release date: October 1, 2026
Rayman Legends Retold is a full 3D reimagining of the 2013 multiplayer platformer, not a straight remaster. You’re getting fully voiced characters, an expanded soundtrack, a healthy chunk of returning levels, a mysterious new realm to explore, and four brand-new musical stages, which were always the original’s showstopper moments. Up to four players can still pile onto the couch together, which is awesome since most devs overlook this feature today.
Tomb Raider: Legacy of Atlantis

Platforms: PS5, Xbox Series X|S, Nintendo Switch 2, PC
Release date: February 12, 2027
Crystal Dynamics and co-developer Flying Wild Hog are taking Lara back to her roots, and the State of Play trailer leaned hard into nostalgia, teasing the iconic Peru Lost Valley and the return of some familiar faces. The February 12, 2027 date is a slight slip from its original 2026 window, but it lands on every platform at once—including the Nintendo Switch 2. If you’ve been waiting for a proper, ground-up Tomb Raider that respects the classic formula, this is shaping up to be exactly that.
Dynasty Warriors 3: Complete Edition Remastered

Platforms: PS5, Xbox Series X|S, Switch 2, PC
Release date: October 1, 2026
Koei Tecmo is reviving one of the most beloved entries in the musou canon, bundling both Dynasty Warriors 3 and its Xtreme Legends expansion into a single remastered package. It launches October 1 across all four platforms. If you came up on the PS2-era Warriors games, this is pure comfort food, cleaned up to run properly on modern hardware without sanding off the arcade-y charm.
No Rest for the Wicked

Platforms: PS5 and PC first; Xbox Series X|S and Switch 2 later
Release date: October 2026 (PS5/PC); TBD (Xbox Series X|S, Switch 2)
After roughly two years in Steam Early Access, Moon Studios (the Ori team) is finally shipping Version 1.0 of its painterly Souls-like action-RPG this October on PS5 and PC, with Xbox Series X|S and Switch 2 confirmed for a later, unannounced date. The full release is a massive expansion: 100+ hours of content, a completely reimagined class system, new bosses, new regions, and online co-op for up to three players. Although it’s a staggered release, it’s still good to see all platforms will be receiving this gem.
Ace Combat 8: Wings of Theve

Platforms: PS5, Xbox Series X|S, PC
Release date: October 2, 2026
Bandai Namco’s long-running aerial-combat series returns October 2. It’s classic Ace Combat: a dramatic, over-the-top campaign, 30 pilotable aircraft spanning real-world fighters and fictional superweapons, and new tactical maneuvers for dogfighting and ground assaults. The series has always specialized in absurd set pieces, and this entry promises encounters against colossal continental transport aircraft and land-based ships.
Control Resonant

Platforms: PS5, Xbox Series X|S, PC
Release date: September 24, 2026
Remedy’s follow-up to Control launches September 24 on PS5, Xbox Series X|S, and PC simultaneously. This time you play as Dylan, pushing deeper into a Manhattan warped by paranatural forces—impossible architecture, shifting realities, and monstrous entities prowling the streets. The new story trailer emphasized his evolving abilities and a shapeshifting weapon called the Aberrant, and confirmed that Jesse Faden returns from the first game.
Onimusha: Way of the Sword

Platforms: PS5, Xbox Series X|S, PC
Release date: September 25, 2026
Capcom’s supernatural samurai series is back September 25, and there’s a demo already available so you can try it before committing. The demo runs about 30 minutes of the early story and drills the core combat techniques: Parry, Deflect, Issen, Oni Armament, and soul absorption. It’s been a long time since the franchise had a proper mainline entry, and it’s great to see it hitting so many platforms.
Although, Nintendo Switch 2 isn’t listed, expect to see Onimusha announced for the platform during the upcoming Direct. More than likely, it will release alongside the other confirmed platforms like Pragmata and Requiem before it.
ILL

Platforms: PS5, Xbox Series X|S, PC
Release date: 2027
Team Clout’s first-person action-horror finally pinned down a 2027 window. The State of Play look was all about grim, oppressive, and unsettling atmosphere and narrative. It’s built around unpredictable monsters, realistic physics, and a visceral dismemberment system that the studio is clearly treating as a centerpiece. The vibe is relentless dread rather than cheap jump scares, and the body horror on display is next level. ILL is definitely not for the faint of heart.
Stuntman: Hollywood

Platforms: PS5, Xbox Series X|S, PC
Release date: TBD
Saber Interactive and Universal are reviving the cult Stuntman franchise, though a firm date wasn’t given. The hook stays faithful to the original: you’re a stunt performer recreating iconic moments inspired by TV and movie action greats. Each “film” is split into episodes, and every episode is its own level with its own vehicle, environment, and specific gameplay twists, so the pace and objectives constantly shift. Precise, stylish driving and confident stunt work get rewarded handsomely.
This one was personally a huge surprise for me. Not only nostalgia, but the game genuinely looked insanely fun as well. This is looking to be another out-of-left-field revival that works just as well in the modern era.
Dune: Awakening

Platforms: PS5, Xbox Series X|S, PC (day one on Xbox Game Pass)
Release date: September 22, 2026 (console); PC available now
Dune: Awakening has been out on PC since 2025, but September 22 marks the console launch. The biggest kicker here is that not only does the Xbox Series X|S version arrive the same day as PS5, but it also lands day one on Xbox Game Pass (Ultimate and PC), with full Play Anywhere support. The console release is also the definitive version, adding a long-requested single-player mode and the final chapter of the Book One storyline. So a game Sony is presenting as a PlayStation showcase is, for a lot of players, best experienced in the Xbox ecosystem.
Marathon

Platforms: PS5, Xbox Series X|S, PC
Release date: Available now
Worth including for completeness, even though it isn’t new. Bungie’s extraction shooter used the State of Play to spotlight Season 2, which is live now, plus an Open Play Week running June 2 to 9 that opens Tau Ceti IV to newcomers with no PS Plus required. The pitch is taut, high-stakes PvP and PvE extraction gameplay. Marathon has been multiplatform since launch, available on PS5, Xbox Series X|S, and PC, so the seasonal update applies wherever you play. If the show’s segment caught your eye, you don’t need a PlayStation to give it a shot.
Phantom Blade Zero

Platforms: PS5, PC
Release date: October 29, 2026
S-GAME’s “kung-fu punk” wuxia action-RPG showed up at the State of Play, then immediately made news for slipping from September 9 to October 29. It’s shipping on PC day one alongside PS5, but a 12-month console-exclusivity clause keeps it off Xbox and Switch 2 until at least late 2027. The game itself is built in Unreal Engine 5 around fast, stylish Hong Kong-cinema combat, 30-plus weapons, and a 66-day narrative clock. It’s definitely one of the most visually striking action games on the 2026 calendar.
Silent Hill: Townfall

Platforms: PS5, PC
Release date: September 24, 2026
Konami and developer No Code are launching Silent Hill: Townfall on September 24, and it’s PS5 and PC only at launch. The new story trailer introduced Zoe, a resident of St. Amelia who the protagonist Simon first connects with through his CRTV device, plus a terrifying new creature that stalks him in the Otherworld. No Code—the team behind Stories Untold and Observation—bring a strong experimental pedigree to the series, so this looks like one of the more unconventional Silent Hill projects in a while.
Kemuri

Platforms: PS5, PC
Release date: 2027
This is Ikumi Nakamura’s big one. The former Ghostwire: Tokyo creative director’s studio Unseen revealed Kemuri, a stylish supernatural action game coming to PS5 and PC in 2027. Set in the chaotic Kemuri City where life and death coexist, you explore a sprawling vertical world—rooftops, back alleys, hidden ruins—either solo or in online co-op with up to two friends. The standout mechanic is forming contracts with powerful yokai that unlock new abilities and outfits. This was a standout of the show.
The Lost Wild

Platforms: PS5, PC
Release date: 2027
Annapurna Interactive and developer Great Ape Games gave their dinosaur survival horror a 2027 window. The developer emphasizes that the dinosaurs behave like real animals, not movie monsters, with their own instincts and behaviors, and you’re squarely in the middle of the food chain rather than the top. You play as Saskia, surviving through stealth, observation, and restraint. Some of the team worked on Alien: Isolation, and that lineage shows in the emphasis on tension over action.
MARVEL Tōkon: Fighting Souls

Platforms: PS5, PC
Release date: August 6, 2026
Arc System Works’ 4v4 Marvel tag-fighter got a wave of announcements, adding Magneto, Green Goblin, and Carnage to join Doctor Doom in the Knights of Doom, who shape events in the game’s Episode Mode. It launches August 6 on PS5 and PC with full crossplay. Arc System Works’ fighting-game pedigree (Guilty Gear, Dragon Ball FighterZ) paired with Marvel’s roster is a strong combination, and the easy-to-learn, hard-to-master design aims to welcome newcomers while keeping competitive depth for the FGC crowd.
Bancho The Chef

Platforms: PS5, PC
Release date: TBD
Mintrocket surprised everyone with a standalone Dave the Diver prequel built around Bancho, the fan-favorite sushi chef. Set in 2004, 19 years before Dave the Diver, it follows a young Bancho traveling across Japan, Korea, and China to learn from regional master chefs. The gameplay blends cooking sim, light RPG progression, and restaurant management. Cook meals to order under a time limit, build each restaurant’s reputation, and unlock new techniques as you go. It’s announced for PS5 and PC, with no date yet. Given Dave the Diver eventually went multiplatform, I expect that other platforms could follow.
Marvel’s Wolverine

Platforms: PS5 only
Release date: September 15, 2026
Here’s where the exclusives actually start. Insomniac Games is launching Marvel’s Wolverine on September 15, and this one really is PS5 only. The State of Play showed a brutal, violent look at Logan’s combat, plus members of the mutant task force Team X, including a telekinetic Jean Grey who teams up with him for devastating takedowns of the cybernetic, mutant-hunting Reavers. Insomniac’s track record with Spider-Man makes them about the safest hands for a single-player Marvel game, even with the R-rated tone being a clear departure.
Until Dawn 2

Platforms: PS5 only
Release date: 2027
Firesprite announced Until Dawn 2, a standalone sequel to the 2015 branching horror hit, launching in 2027 on PS5 exclusively. This time a crew of faux ghost hunters head to an abandoned tropical island for their TV network’s debut episode, with a brand-new cast and the gut-wrenching, choice-driven decisions the series is built on. The butterfly effect returns, and so does the enigmatic Dr. Hill, once again played by Peter Stormare. This State of Play reveal was a surprising one. The original found a second life as a streaming-era group-play favorite, so a proper sequel makes sense.
God of War Laufey

Platforms: PS5 only
Release date: TBD
The night’s biggest swing, and the State of Play closer. Playstation’s flagship Santa Monica Studio passes the torch to Faye, Kratos’ late wife, for the next chapter. Death was supposed to be the end, but Faye must fight through the afterlife of the gods, a land overflowing with dangerous magic, to save the ones she loves. Putting a new protagonist front and center is a bold direction for a series this valuable, but the first gameplay looked more bombastic than anything the reboot has offered since 2018. No date yet, but this is the one Sony will build its next year around.
Final Thoughts

In the end, the only true PS5 exclusives were the game’s coming from first-party studios, Marvel’s Wolverine (Insomniac), Until Dawn 2 (Firesprite), and God of War Laufey (Santa Monica). Arguably, they were the most impressive of the show as well. With Sony’s push back away from launching their single player games on PC, these titles are unlikely to ever grace another platform. Even still, that’s only three games. PS5 logos tried masking the reality, but it seems most third-parties aren’t willing to go full Playstation exclusive.
It’s a clear contrast from recent Xbox showcases. Microsoft shows you every platform a game is releasing on, to a fault. Sony shows you their logo and lets you assume. You could say that neither approach is wrong, exactly. Xbox’s approach does come off as pro-consumer, but Playstation’s is tried and true. I believe the more pro-consumer approach would be competing with the rival who wants to drive you out of business.
We still have a lot more to look forward to this Summer Game Fest, so stay tuned in to Lords of Gaming where we will be covering the aftermath.
