Thanks to Biohazard Declassified, new details about Resident Evil: Village have appeared online. A playtest is reportedly underway on PS4 Pro hardware and participants have shared some details. The leaks contain new info on combat mechanics, settings, weapons, and yes VR support. Along with specific details about the game, are two minor notes to Sony’s PlayStation 5 marketing beat. There is a new trailer coming in August and Capcom is not ready to confirm VR support until Sony makes the announcement. I have speculated in this month’s Circle Cross Square that an August State of Play could have significant PSVR content. It sounds like we are getting some PlayStation news soon.
During the 30 minute demo, the players encountered normal enemy types. Some with weapons and some without. The enemies without weapons seemed to play similarly to enemies from the Resident Evil 3 Remake. The entirety of the demo took place in a castle. Along with classic Resident Evil puzzle rooms that progressed to a boss battle that then closed out the demo.
Biohazard Declassified went on to detail the inventory system, “According to our source, the inventory screen wasn’t the same as the Special Message video, but similar (Resident Evil 4 concept with Resident Evil 7 UI design). The game paused when viewing the inventory like Resident Evil 2 and 3 remakes. During the testing, there also wasn’t currency added and the enemies didn’t drop items. Instead, crates and vases were breakable to find items.”
Let’s take all of this as unconfirmed and unofficial news until word comes from Sony and Capcom. We will continue to update all of the next-gen news as it comes leading up to launch.