Baldur’s Gate 3 was a surprise hit when it launched earlier this year. The game combines 5th edition Dungeons and Dragons rule sets with high-production value role-playing. Now, the developers at Larian are working on optimization for the Baldur’s Gate Xbox Series S port.
In an article penned by Nick Evanson of PC Gamer, Baldur’s Gate 3 optimization is looking promising, which can also bode well for future PC updates. In a post by Swen Vincke on Twitter, Swen shows how the developers at Larian Studios have reduced RAM and VRAM loads of the Xbox Series S port. The Series S only has 8GB of high-bandwidth memory to both store a game while running, and use VRAM. The other 2 GBs are used for system functions.
The graph posted by Swen begins in September, showing 5.25GBs of general game RAM usage and 3.5GBs of VRAM usage. As recently as November 2nd, the graph shows that Larian devs have reduced both general game RAM usage and VRAM Usage to about 4.7GBs and 2.3GBs, respectively. This accounts for a 34% decrease in VRAM usage, which will allow the game to run more smoothly on not just the series S, but also any other platform once that optimization update is rolled out over time.
With the optimization of the Baldur’s Gate Xbox Series S port going well, we should be close to an official release announcement for the Xbox series consoles. Who wants to place bets on a Dec 7th announcement?
For more, be sure to check out Lord Billy Simmons on X at @BillyTheBrewer