The Lords were live at the Anime NYC Convention show floor. During the convention, Lord Sonic got a closer look at Scramble Heart City. The game is a three-team fighter inspired by classics like Marvel Vs. Capcom 3. Developed on a custom engine, the game aims to blend fast-paced action with vibrant visuals, drawing from various artistic influences.
Development Background
The developer brings a wealth of experience in the fighting game genre, having previously created the web-browser-based Tough Love Arena. The decision to retain this name for the upcoming title was made just two weeks before the Anime NYC Expo, signaling a fresh start for the project. Although the game is still in its early stages—evidenced by only one of the two playable characters being fully colored—the build showcased at the expo was impressively polished, boasting a stable frame rate and responsive controls.
Scramble Heart City Gameplay Experience

At the expo, attendees could try out the demo using either a fighting pad or a controller. I had the opportunity to compete against the developer using a fighting stick, and despite my limited skills in fighting games, I found the experience exhilarating. Playing as a rushdown-type fighter was particularly enjoyable, with fluid move execution and satisfying animations. Additionally, I explored a bruiser-type character inspired by sumo and monk traditions, whose animations were finished despite the lack of coloring at this stage.
Artistic Inspiration
The art design for Scramble Heart City has clear influences from titles like Cuphead and Skullgirls, alongside inspirations from Western animated series such as OK K.O.. This blend of styles aims to create a unique visual identity that stands out in the fighting game landscape.
Character Roster and Future Plans
While only two characters were playable at the expo, the developer hinted at a diverse roster in development, including concepts for a female fighter wielding a scythe, a wolverine-inspired character, a whip-wielding combatant, and a gunslinger reminiscent of MvC favorites like Dante and Deadpool. The initial launch will feature eight characters, with a full release planned for 2027.
Accessibility and Platform Choices
The game is set to launch on PC and web browsers, prioritizing accessibility to ensure that players can easily hop in and enjoy the experience without the need for specific consoles. While a mobile version via web browser is not currently in the works, there are plans for potential console releases. The developer expressed a preference for Nintendo and Switch due to the game’s art style, with an Xbox version being considered but not prioritized, reflecting the smaller fighting community on that platform.
Communication and Marketing Strategy
In response to previous marketing challenges, the developer plans a more gradual rollout of news about Scramble Heart City. This approach aims to avoid the pitfalls of showcasing unfinished content that may have led to misconceptions during the initial marketing cycle.
Expected Release

As Scramble Heart City continues to develop, its blend of engaging gameplay, appealing art direction, and a commitment to accessibility could position it as a noteworthy entry in the fighting game genre. With a full release slated for 2027, fans will be eagerly awaiting further updates as the project progresses.
Final Thoughts on Scramble Heart City
As a fan of Ultimate Marvel vs. Capcom 3, I was thrilled to see another 3v3 tag fighter in development. The vibrant visuals and compelling character design really caught my attention, and my conversation with Paul heightened my anticipation for how this game will evolve over the coming years. I was also impressed by its ability to run in a web browser, as achieving smooth input response in that environment is a feat that few have accomplished.
While you’re here, be sure to check out the rest of our Anime Expo NYC 2024 right here.