Sony’s June 2026 State of Play threw us a lot of reveals and updates on already announced games. After sitting with all of it, this is my personal top 10 of the show, ranked by pure hype: the games I walked away thinking about, the trailers I rewatched, and the reveals that got me hype.
10. Control Resonant

Platforms: PS5, Xbox Series X|S, PC
Release date: September 24, 2026
I’m actually very excited for this sequel, but I’ll be honest: I feel like we’ve seen way too much of it. The action looks great, and that distorted, rule-breaking Manhattan looks like a blast to explore and get lost in. Remedy clearly knows what they’re doing. My only real gripe is that this game shows up at every possible showcase and we already got a deep dive into the game. We didn’t need another trailer. At a certain point the mystery is the selling point, and showing this much risks spoiling the very thing that made the first Control so hypnotic. Still, it cracks my top 10 because the foundation is undeniable.
9. Marvel Tōkon: Fighting Souls

Platforms: PS5, PC
Release date: August 6, 2026
I love fighting games, and ever since Marvel vs. Capcom faded out there’s been a hole on the shelf shaped exactly like it. Marvel Tōkon: Fighting Souls doesn’t quite fill that hole the way I first hoped it would—it’s its own thing rather than a spiritual successor—but make no mistake, it’s a flashy, competent fighter with Arc System Works’ pedigree backing every frame. The new character reveals were epic, especially Carnage and Green Goblin joining the roster. If anyone can build a Marvel fighter with real competitive legs, it’s ArcSys, and I’m here for it.
8. Dune: Awakening

Platforms: PS5, Xbox Series X|S, PC (day one on Xbox Game Pass)
Release date: September 22, 2026 (console); PC available now
I’ve already sunk hours into this on PC, so I’m coming at it as a believer. The console release has me excited all over again, partly for the new single-player story mode and partly because it’s hitting Xbox Game Pass day one—a fantastic way for newcomers to jump in without dropping full price. At its core this is a superb survival game, but it doubles as a narrative-driven RPG set in one of the richest sci-fi universes ever put to page. Arrakis is a hostile, gorgeous place to get obsessed with, and more people deserve to experience it.
7. Onimusha: Way of the Sword

Platforms: PS5, Xbox Series X|S, PC
Release date: September 25, 2026
Capcom is on an absolute heater right now, and this just looks like another hit to add to the pile. The RE Engine does a beautiful job capturing the dark, demon-haunted world of Onimusha, and seeing the series get a proper modern revival warms my heart. The combat looks precise and deliberate much like the best Capcom action always is. Even with the slower paced action, it still manages to stay flashy and cinematic. A demo is already live too, so you get to see for yourself if it’s worthy of this spot. If anything with Capcom’s track record this year, there’s no reason to doubt this will be another hit.
6. Bancho The Chef

Platforms: PS5, PC
Release date: TBD
I love Dave the Diver, and Bancho is hands-down one of my favorite characters in it, so the reveal that he’s getting his own game was an off-the-wall delight. A prequel digging into how he became the sushi master we know? That’s a premise tailor-made for me. The Cooking Mama-style minigames shown in the trailer already have me grinning, and Mintrocket has more than earned my trust when it comes to blending genres into something weirdly addictive. Give me chaotic kitchen action and a globe-trotting origin story and I’m sold. No release date yet is the only bummer here.
5. Stuntman: Hollywood

Platforms: PS5, Xbox Series X|S, PC
Release date: TBD
This one hit me right in the nostalgia. The Stuntman series was a cult classic, and a full-blown revival was about the last thing I expected from this show. The pitch is pure cinema: stepping on set of legendary scenes from classic blockbusters, getting behind the wheel of iconic vehicles, and recreating Hollywood’s greatest action moments take by take. Saber Interactive and Universal teaming up gives this concept real star power, and it’s a collab you just don’t expect in 2026. A bold highlight of the State of Play.
4. God of War Laufey

Platforms: PS5
Release date: TBD
Here’s my hot take: I’ve hated almost everything they’ve done with the God of War series since the reboot released in 2018. I hate what they did with Kratos’ character, I hate what they did with the combat and traversal, I hate the annoying puzzle design, and I especially hate the fact that there’s no jump button. So believe me when I say it means something that I didn’t come away hating God of War Laufey. The combat and movement here looks miles ahead of the two prior games.
The premise is pretty great too. A realm where dead gods go, with room to explore multiple mythologies, is a setup with serious potential. Passing the torch to Faye is a bold move, but looking at the gameplay, I don’t see how any true fan could walk away unhappy. I’m not 100% on board yet as there’s still some lingering DNA from the reboot era that still doesn’t sit well with me, but I can’t deny the sheer quality on display here. Santa Monica showed out at the State of Play.
3. ILL

Platforms: PS5, Xbox Series X|S, PC
Release date: 2027
ILL is disgusting—and I mean that as high praise. The dismemberment animations are sick in both senses of the word, the kind of grotesque craft that tells you the team is dead serious about making you uncomfortable. Between the unsettling enemy designs and the claustrophobic, oppressive environments, ILL has the exact sauce a fresh survival horror game needs to stand out in a crowded genre. The only annoying bit is how bad the voice acting was, but I’m sure that will only be a minor inconvenience. This was a horror showcase in the truest sense, and I cannot wait to get my hands on it.
2. Marvel’s Wolverine

Platforms: PS5
Release date: September 15, 2026
Insomniac came to play with this State of Play showing. The visceral combat, the blood and gore effects, all of it looks awesome and exactly as brutal as a Wolverine game should be. What really sells me is how tactile the fighting looks, with environmental attacks and finishers that are flat-out insane. Seeing Logan fighting alongside Jean Grey was a great touch too. My one hesitation is Insomniac creating a Wolverine game where the X-Men don’t exist. Instead he’s with Team X which consists of members of the X-Men. It sounds like they’re just arbitrarily making changes for the sake of being different. But I’m willing to stay open-minded, because everything else here was great.
1. Kemuri

Platforms: PS5, PC
Release date: 2027
Kemuri is my game of the show, and it’s not even close. Sunset Overdrive meets Ghostwire: Tokyo was not something I thought I needed but now I do. The game is fast-paced, dripping with style, and best of all—co-op. The traversal mechanics look incredible, and the thought of flying around Kemuri City hunting yokai with friends sounds like an absolute blast. The character-action combat mixed with the transformations when you fuse with a yokai are anime-aesthetic heaven. The urban demon hunter vibe lands somewhere in the KPop Demon Hunters and Jujutsu Kaisen zone and I could see that boosting this game. The character designs are also S-tier, and honestly, Ikumi Nakamura just warms my heart every time she’s on screen talking about her new project. That’s more than enough for me to want to support Kemuri.
Final Thoughts

What strikes me looking back at my own list is just how much there is to be excited about. This State of Play didn’t lean on one type of game. It swung wildly from stylish character action to survival horror to a cozy cooking sim and somehow kept the pacing smooth. This is rare for a State of Play, and it’s the main reason I came away impressed, even with a couple of lukewarm entries. There’s something here for every kind of player, which is the best thing any showcase can offer. Your top 10 more than likely looks different from mine, and that’s a good thing. Let me know what your favorites were (or just tell me how wrong I am.)
