Qorvex is the 55th and latest warframe to be added to the game with Whispers in the Walls. He is built like a tank and can definitely hit like one. But is he a good warframe to rely on in not only the previous content of the game, but current content? Let’s find out together!
Qorvex and His Abilities in Warframe
For starters, his first ability summons a pillar that pulses radiation damage to enemies within range. You can summon two and the damage output is fair. Even the rate in which the pulses by default are timed work pretty well. But the range on these, even with an overextended mod on only makes them cover a decent range. His second ability summons two walls that come together, and squash enemies trapped inside. I love the pull effect these walls have, but the damage is a little subpar compared to the pillars.
The third ability is extremely useful, considering you can nullify multiple status effects, and killing enemies affected by radiation replenish those stacks. This means if you just kill enemies that even get damaged by the pillars, you can avoid stuff like poison and magnetic. But the crown jewel that brings him together is his fourth ability. This channels a beam of pure radiation damage while making him invincible while channeling. The damage output for this is ludicrous and enemeis that survive take more radiation damage every second, making this a fantastic damage dealing ability.
But when it comes to using Qorvex in Warframe, he is a little underwhelming compared to Dagath. Considering there are tradeoffs you have to make when stacking stats in certain areas. But let us move on to the build so I can describe how I fully feel.
The build I have been using is as follows:
The efficiency I have lowers the ability costs to use them frequently. While both Blind Rage and Precision intensify ensure the fourth ability deals substantial damage, while giving just enough of a buff to the rest of his kit. Molt Augmented also helps increase the power strength over the course of any long running mission. While Arcane Reaper and Rejuvenation work in tandem to keep his health regenerated while Rage replenishes your energy.
Now, the build offers nearly double the range for the pillars, but it’s still really not noticeable. The overall power strength once augmented caps out goes to nearly double as well, which is a boon, but it takes some time to get there. The duration for the pillars are great, but I just wish the walls did more damage at a base line to make them more useful aside from the pulling effect.
Overall Qorvex is a pretty underwhelming Warframe, but there are some tweaks that can make him into something truly special without needing to just spec into one or two ability stats. I do recommend getting him and playing around with his kit. But he just does not live up to expectations overall. But I hope this build helps you if and when you acquire him and his signature weapon, Mandonel.