Reviews

Assassin’s Creed Black Flag Resynced Review: Dead Men Tell Old Tales

Assassin's Creed Black Flag Resynced Cover Art

What is Assassin’s Creed Black Flag Resynced

The Assassin’s Creed franchise has had its ups and downs over the years. From the heady heights of the universally acclaimed Assassin’s Creed II, to the depths of Assassin’s Creed Unity, which launched in a near-broken state. 2013’s Assassin’s Creed IV: Black Flag is widely regarded as one of the strongest entries in the entire series, so it came as little surprise when news of a remake was announced earlier this year. Assassin’s Creed Black Flag Resynced has been built from the ground up using the franchise’s most recent engine, energizing and refreshing almost all aspects of the game while also throwing in new content to boot.

At the core of the experience, the game’s story remains untouched, and puts players in the shoes of Edward Kenway, a privateer turned pirate, as he cuts a bloody path across the Caribbean during the early 1700s. Kenway’s adventure lands him in the middle of the ancient conflict between the Assassins and Templars, as he hunts for a mysterious article known as The Observatory. The campaign allows players to live out their pirate fantasies as they sail the oceans on their fully-customizable boat, The Jackdaw, and plunder and pillage whatever they find on enemy ships or desert islands. It’s every bit as fun as players will remember it, but with a bunch of game-changing enhancements to bring it in line with more modern entries in the series.

Developer & Publisher // Ubisoft
Platforms // PC, PlayStation 5, XBox
MSRP & Release Date // $59.99, July 9th, 2026
Reviewed On // PlayStation 5

Image via Ubisoft

Assassin’s Creed Black Flag Resynced Respects the Original Game in All the Right Ways

  • Black Flag Resynced respects the original but makes smart changes in key areas
  • The map size is modest compared to newer entries in the series, but this works in the game’s favour

Remakes have become incredibly popular in recent years, but they aren’t always done right. If it veers too far from the original vision, it’ll be criticized for deviating too much from what fans know and love. If it plays it too safe and copies the original almost exactly, it’ll be criticized for not doing enough to modernize/ iron out the original’s kinks. Its a delicate balance, but thankfully, Assassin’s Creed Black Flag Resynced has managed to strike it perfectly. Kenway’s adventure plays out exactly as it did before, but for a few bits of new content that don’t add much to the overarching plot. Most of the original cast return, including Edward’s voice actor Matt Ryan, who recorded additional dialogue for the game’s new content, but just like the rest of the game, all of the cutscenes have been given a dramatic visual overhaul that brings them hurtling into 2026.

As soon as Assassin’s Creed Black Flag Resynced properly opens up, it becomes apparent that the map is nowhere near the size of the likes of Odyssey or Valhalla. However, this is to be expected given that the game initially released in 2013, and it actually works in Black Flag Resynced‘s favour. One of the biggest criticisms of the more recent entries in the series is the overwhelming feeling of bloat, with massive maps stuffed to the brim with checkpoint-style lists of activities to complete. This is enough to push some people away from the games entirely, so seeing a smaller map made up of plenty of ocean and islands will likely prove to be a relief for many.

Assassin’s Creed Black Flag Resynced’s Gameplay Breakdown

  • Combat has been completely overhauled, with an emphasis on parries and quick takedowns
  • Stealth is simple and effective, and feels like classic Assassin’s Creed
  • Modern-day segments have been removed almost entirely to focus on Kenway’s adventure

Gameplay was always one of Black Flag‘s strongest assets, and developer Ubisoft Singapore clearly understood this when rebuilding the game. Traversal has been modernized, with features including a permanent crouch button, just making life easier in general for players. The combat has been completely overhauled. Now it focuses on parries and swift takedowns, which can be done at the press of a button, and even chained together to down multiple enemies swiftly. While this is undoubtedly a positive change, it could be argued that it has actually made things a little too easy. Get the parry timing right, and it becomes straightforward to down what initially seems like an overwhelming number of enemies while barely breaking a sweat. Thankfully, customizable difficulty modifiers can quickly remedy this issue for players looking for an extra layer of challenge. Kenway has a bunch of other tools at his disposal to help, including smoke bombs, pistols, and a rope dart that can even be used to hang enemies from trees. Overall, the combat is a blast and a massive upgrade on the original.

Stealth feels beautifully simple, and really gives that nostalgic, classic Assassin’s Creed feel. The crouch button allows Edward to sneak around with ease, and as always you can hide in bushes, hay bails or doorways, while blending in with crowds, whistling to draw attention, or even hire dancers to distract unwitting guards. Assassinations are done with a simple button press on unsuspecting enemies, and unlike in newer entries in the series, you can perform them on any foe, regardless of size or importance. It really does feel like the game gives you a choice between melee and stealth most of the time, with both options perfectly viable depending on your preference.

Resynced completely does away with the original’s first-person modern day segments. Instead, it handles this by going down a completely different route. Players can access ‘The Animus’ hub from the game’s launcher, which gives access to The Vault. In The Vault, players can find audio files, data logs and videos that will catch them up on the relevant modern-day lore (suffice to say, it’s not that important here and has been firmly pushed to the background in order to focus on Kenway and the Caribbean).

Overview of Havana in Assassin's Creed Black Flag Resynced
Image Via Ubisoft

Naval Combat in Assassin’s Creed Black Flag Resynced is As Good As You Remember

  • Naval combat is thrilling and diverse
  • The gameplay loop is varied

When he’s not pillaging warehouses or assassinating guards, Kenway spends the rest of his time sailing with his crew aboard The Jackdaw. The ocean is rife with rival ships, as well as whales and sharks, meaning those that are expecting plain sailing will find it to be anything but. Naval combat is detailed and robust, with a variety of cannons and explosives available to try and incapacitate ships as quickly as possible. All elements of The Jackdaw are upgradeable (even aesthetically) as you make your way through the game, with the ship’s hull becoming far more durable, and weapons more powerful. Once a ship is incapacitated you can choose to simply sink it, or board it and overcome the enemy soldiers for additional loot and rewards. Combat is punchy and simple, and proves to be just as fun as the melee.

The gameplay loop is wonderfully varied, and the naval combat adds a whole other layer that ensures you’ll never be doing the same thing for too long. While the main story thread follows Kenway’s search for The Observatory, you can just as easily completely ignore it, instead choosing to simply sail the seas, recruiting new crew members and searching for buried treasure. Side quests are plentiful, and you will also unlock your base of operations pretty early in the campaign which you can upgrade and customize.

Sound Design, Performance and Visuals in Assassin’s Creed Black Flag Resynced

  • The game’s sound design is top-draw
  • There were no performance issues of note while playing on PS5
  • The visuals are impressive throughout

Black Flag Resynced captures the sights and sounds of the 1700s Caribbean perfectly. After a few hours on The Jackdaw you’ll find yourself singing along to sea shantys with your crew, chosen from a growing library that you can add to by collecting music pages in the various locations you visit. Each pistol shot or clang of swords really brings that sense of realism home. Playing on a PS5, the game ran pretty much flawlessly, with no bugs, glitches or frame dips of note experienced whatsoever.

Resynced‘s visual overhaul cannot be overstated enough. Character models are more defined, the stunning vistas of the Caribbean look incredible, and draw distances have massively improved. The water crashing against The Jackdaw looks impressively realistic, and the heavy cannon fire of huge naval battles is brought to life with incredible detail. Ubisoft Singapore has done a brilliant job bringing Black Flag in line with the more modern entries in the series, and much of the UI remains the same as the likes of Assassin’s Creed Shadows and Valhalla, giving fans that sense of familiarity they may crave.

Example of Stealth in Assassin's Creed Black Flag Resynced
Image Via Ubisoft

Accessibility and Difficulty in Assassin’s Creed Black Flag Resynced

  • Plenty of Accessibility options such as difficulty sliders and auto-item pickups

Ubisoft are often seen as one of the leading developers when it comes to accessibility, and everything you would expect to find here is included. Difficulty sliders let you customize aspects of the game like the combat, and you can also tweak things like auto-item pickups and auto jump for those that find it easier. The original game was not particularly difficult, and the same could be said for Resynced, especially, as mentioned earlier, due to the changes made to the game’s combat mechanics. Hardcore players will be pleased to hear that the challenge can certainly be upped with a few tweaks to the difficulty settings.

New Content in Assassin’s Creed Black Flag Resynced

  • Roughly 6 hours of new content
  • Takes the game’s total playtime for well over 70 hours

The remake includes roughly 6 hours of brand-new content. This includes flashbacks to Kenway’s earlier life, which are woven into the game’s narrative, as well as a brand-new endgame chapter, 3 new missions for some of The Jackdaw’s officers, and additional quests for some of the game’s other NPCs such as the infamous pirate Blackbeard. These are all welcome additions that will allow players to spend more time in this immersive setting. All of this new content combined with the existing should keep players busy for well over 70 hours, whereas those choosing to focus solely on the game’s campaign should clock in around 30.

Edward Kenway looking over a city in Assassin's Creed Black Flag Resynced
Image Via Ubisoft

Final Thoughts on Assassin’s Creed Black Flag Resynced

Assassin’s Creed Black Flag Resynced stands as a shining example of a remake done right. The beloved original has been respected in all the ways that matter, and overhauls to the visuals, combat and traversal have ensured that even the most nostalgic gamers will be hard pressed not to admit this is the definitive way to play their favourite pirate game. While the likes of Skull and Bones and Sea of Thieves have done their best to make sure that fans of pirate games have been catered for, there can be no doubt that Assassin’s Creed Black Flag remains the gold standard in pirate-themed video games, and Resynced as appeared firmly on the horizon to reclaim its crown. Developer Ubisoft has scored a huge hit here at a time when it perhaps needed one the most.

A key was provided by the developer for the purposes of this review.

Assassin's Creed Black Flag Resynced

9 out of 10
Price
9 out of 10

Pros

Visually stunning

Smart overhauls to the combat, traversal and exploration

Still the gold standard in pirate games

Cons

Combat overhaul has made things maybe a little too easy

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