Sony has been working on a next-generation console for a while now but have been reluctant to discuss any details about it, at least untill now. Today they revealed some of the technology that will power PlayStation 5. Most had been all but expecting a sort of PlayStation event in which the new console would be revealed, however Sony decided to share quite a lot of information on the upcoming console with Wired. In their article we may find out that PlayStation 5 will utilize AMD’s Zen2 based CPU and Radeon’s NAVI GPU. It will also support ray tracing:
“……..The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments……….”
The upcoming Sony console will offer PS4 games backward compatibility and faster than SSD storage solution allow super short loading times:
“…….To demonstrate, Cerny fires up a PS4 Pro playing Spider-Man, a 2018 PS4 exclusive that he worked on alongside Insomniac Games. On the TV, Spidey stands in a small plaza. Cerny presses a button on the controller, initiating a fast-travel interstitial screen. When Spidey reappears in a totally different spot in Manhattan, 15 seconds have elapsed. Then Cerny does the same thing on a next-gen devkit connected to a different TV. What took 15 seconds now takes less than one: 0.8 seconds, to be exact…….”
Even though we still don’t know full specs to figure out potential performance of new Sony’s console this information alone is enough to understand that Sony is building powerful machine for next generation games.