Destiny 2 players were recently given more clarity on the activities they will be involved in come October 1st. Bungie has now revealed both the Shadowkeep and Season of the Undying roadmap. Starting with the base game being free to play, New Light players will also receive multiple free seasonal updates. Here is a breakdown of the latest Destiny2 Shadowkeep roadmap listed below.
New Raid getting Offensive
Bungie already revealed the name of the new Raid once the initial Shadowkeep roadmap had become delayed. What we now know is that alongside the Garden of Salvation Raid will be a new “event” called the Vex Offensive. Raid Challenges will also make their return on November 5th, to push the Garden Of Salvation Raid difficulty even further. The Vex Offensive activity will return once again in an event called “Final Assault” on November 19th.
New Nightmare Hunt Activity
A new activity named Nightmare Hunt will be added to Shadowkeep, and if the Eris Morn trailer and the above graphic is any indicator, we will get to face some old “friends”.
New Dungeon, PVP Mode and Exotic Quests
Destiny 2 Forsaken fans will never forget the time they encountered their first dungeon activity called The Shattered Throne. Bungie will be launching their second dungeon on October 29th. No official name has been announced, but it’s safe to assume it may follow a similar three man fireteam format with raid level difficulty. On that same date, a new PVP mode named Momentum Control will debut. In addition to this, two new exotic quests will be added to Season of the Undying. The first will be what appears to be an exotic heavy bow called Leviathan’s Breath on October 22nd. The second quest will be for an exotic trace rifle called Divinity which launches October 29th.
Welcome to Buff City
Bungie is no stranger to negative feedback regarding PVP and PVE nerfs. The Destiny community has definitely seen its fair share of weapon and armor nerfs recently. This week it seems things are shifting in a different direction. Outside of Trace Rifles, Fusion Rifles, and Launchers, Bungie will increase the PVE damage of all remaining weapon archetypes across the board. In conjunction with these damage buffs, some weapon archetypes (Pulse Rifles, Hand Cannons, Machine Guns) will have more aggressive range falloff applied. This will especially benefit Scout Rifles to allow them to compete fairly at long ranges. You can find more specific details on all additional sandbox changes here.
Its Our Anniversary
This week was Destiny’s five-year anniversary. It really hasn’t really set in for me personally, but its a testament to how much I truly love this franchise. I never tire of covering or playing this game. The art style, beautiful skyboxes, and the best shooting mechanics in gaming draw me in every single time. Initially starting as a gamer who thought Bungie’s first effort post Halo was a bust, to then experiencing the Vault of Glass Raid for the first time. It was at that exact moment I saw the 6-player cooperative potential and appreciated the lore of Destiny. I’ve forged a clan, numerous friendships around the world, and two podcasts co-hosts that are brethren to me because of this damn game. Shadowkeep and the future of an independent Bungie continue to excite me. I cant wait to see where it goes next.
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