February 2023 is upon us and I know it’s been a while since my last Eiyuden Chronicle: Hundred Heroes update. Over the past couple of months just didn’t feel like there was a lot of information to pass on to everyone. This month is different and I have a few things to share with everyone. In the update for February, we get Murayama talking about DLC3, words from the team, and a very small sneak peek. So let’s get into it, shall we?
Murayama’s Monthly Update: DLC3
This month Murayama decided to talk about Eiyuden Chronicle: Hundred Heroes DLC3. He wanted to share the winner that was selected in the community vote and said this:
The poll DLC3 that we mentioned in the last update has closed and its content has been decided! DLC3 will focus on the story of the Skeleton King Markus and a mysterious young girl named Milana who somehow share a history with an old, once prosperous kingdom. Markus was actually a character selected by backers during the Kickstarter campaign, which is probably why so many felt such a strong connection to him. We honestly had no idea which direction the vote would go, as some of the proposed concepts included characters that have already appeared in Eiyuden Chronicle: Rising, such as Lugo and Mellore.
Not only that, but each option had something of a theme to it. In story 1 Tales of the Yokai Hunt has a focus on the Far East, with Japanese-centric elements such as samurai and ninja. For story 2 Conquest of the Sands is a desert-themed, hard-boiled tale with Middle Eastern-inspired characters and Sharkmen. Our story 3 Elden Magicks was the winning selection and tells a tale of a kingdom long abandoned that may hold clues to the secrets of the rune-lenses. Story 4 Kings of the Neighborhood would dive into a story all about overcoming adversity through mini-game-esque competitions and such, giving the townsfolk and store-owners their chance to be in the spotlight.
Muryama also mentioned story 5 and shared the Discord
Lastly in story 5 Magical Girls, Assemble! would have brought together classical magical-girl and super sentai archetypes like those seen in Sailor Moon and Power Rangers. In terms of story, I thought Kings of the Neighborhood would have been interesting, but the characters were a little weak. That being said, I would have used Frida from Eiyuden Chronicle: Rising as the main character. I always like to participate in the #hundred-heroes-chat on Eiyuden Chronicle: Hundred Heroes Discord channel on the weekend following that month’s Kickstarter update!
I was really happy to see everyone chatting about their concerns and feelings surrounding each proposed story. I’m often asked if we’ll make any of the proposed stories that weren’t selected. Hmmm, I wonder (lol).
A Word From The Team
Murakami J wanted to talk about his pixel and what he has been working on for Eiyuden Chronicle: Hundred Heroes. Murakami J started by saying this:
Hello. Murakami J here. Good news! I’m finally seeing the light at the end of the tunnel in my endless pixel art creation journey. Congrats to me! I’ve been making games for a long time, but I’ve never had to create pixel art for so many endless days before. Despite us now living in an age where pixel art creators are a dying species, the team never lost their nerve despite all the redo orders and have worked extremely hard. Thank you. Of course, I’ve been doing other things besides pixel art.
But due to how never-ending it seemed, the pixel art definitely proved to be the scariest part of it all. At first I thought “What were we thinking, starting a project like this? The amount of work we have to do is unreal…” Regret and unease made me feel like I was going to slip over to the dark side several times, but now I feel peaceful and happy that I was able to complete things in this style. It’s all thanks to everyone being here with us and giving us your support. Thank you. Aaah, thank you…END! No, wait, I still have a lot of work left to do! (LOL)
The momentary feeling of relief made me unconsciously slip into a trance. Sorry. Time for a serious update. I’ve seen the light at the end of the tunnel when it comes to the pixel art, but I still can’t let my guard down. I’m currently working on the remaining basic character resources as well as special things for events and stage-related items… My days of fighting aren’t over yet.
Murakami J Went On Further
Murakami J wanted to add this as well and said:
I’m also reaching the finish line when it comes to background components, so I’m currently preparing to piece together the composition for each scene. The basics for the event scenes and other various elements have all been completed. Director Komuta and the voice recording team members have also been preparing for the recordings for days and seem very busy. We’ve even entered the production phase for Kickstarter backer rewards. (We’ve been receiving replies from everyone – thank you so much! There are a lot of things to prepare for this as well, so things will stay crazy for a while.
Our production phase is climbing toward its peak, and we’re getting busier day by day. Everyone is harrowed by their own deadlines and we want to make sure we don’t panic, give up, or compromise so that all the effort we’ve put into this so far doesn’t go to waste. Oh, that reminds me. Since we’re nearing the end of our pixel art production, I decided to release a character video in this update. It’ll be coming to you together with an explanation from Director Komuta.
It doesn’t have voices yet, but I hope we can continue to show you in-game content now and then that doesn’t spoil anything up to the time when Eiyuden Chronicle: Hundred Heroes is finally released. I hope you’re all excited!
Director Komuta’s Sneak Peak
It has been a long while since we got any type of short clips or trailers for anything relating to Eiyuden Chronicle: Hundred Heroes. Well that all changed with the short clip we got below. Director Komuta had some words and shows us a full-length skill attack from the game. Komuta had this to say:
Komunichi-wa, komuban-wa, Director Komuta here! Remember the glimpse section I mentioned in last month’s member comments! The title is “Komuta D’s Sneak Peak” (J’s idea). In this month’s issue, we’ll show you a glimpse of a fresh out of the oven, full-length skill attack, as Producer J mentioned earlier.
After showing the sneak peek Komuta said this:
So, what do you think? A variety of actions that make the most of the characters’ personalities like this will greatly enliven the battles! Hm? Are we okay showing off these characters? Eh, why not? And who’s the beautiful lady with the blond hair?! Moving on!! We plan to keep giving sneak peaks of the game while it’s in development, so please stay tuned. (Finally… FINALLY, we’re getting around to showing some stuff). See you next time!
Many of us Suikoden and Eiyuden Chronicle fans have been waiting for any type of footage. Even though the sneak peek is a little 7-second clip it was enough to send the community into pandemonium. With Eiyuden Chronicle targeting to release this year, many fans are hoping for more clips, news, and a release date soon. It will be released on all platforms and you can play it on day one on Xbox Game Pass!