This generation has been incredibly successful out the gate for all of the big three in the console gaming space. However, prior to the release of the PlayStation 5, many people wondered how PlayStation would be able to top the amazing performance of the PlayStation 4. These concerns have been wiped away with all the data that we have been seeing in regards to PlayStation 5 and the software supporting the system. Today, in a new interview with the CEO and President of PlayStation Jim Ryan we learned some more interesting sales-related data about the console.
In an interview with gamesindustry.biz Jim Ryan provided some big insight into the continued success of the PlayStation 5. The PlayStation 5 has officially sold over 10 million units worldwide and represents the fastest-selling console in the company’s history. The console reached this milestone officially on June 18th, which is just under 1 month faster than the PlayStation 4 hit this exact milestone. Ryan went on to explain that the growth in the console’s sales also was also reflected within the PlayStation ecosystem.
“Whether it’s the number of people measured by a metric such as MAU [Monthly Active Users], or whether it’s the time that these people spend playing games. Both of these metrics are showing very significant double-digit growth compared to the launch window of PS4, the previous high-water mark.”
PlayStation 5 Software Leads The Way
Alongside the impressive hardware and player metrics shared, Ryan gave some insight into the sales of some of PlayStation 5’s biggest software. Insomniac Games has been a huge part of the PlayStation 5’s early success as Spider-Man: Miles Morales sold an incredible 6.5 million units, making it one of the biggest games on PlayStation 5 by a landslide. Ratchet and Clank: Rift Apart also found great success selling 1.1 million copies worldwide. Returnal the new IP from the recently acquired Housemarque sold over 560,000 copies and has made Returnal a hallmark game in Housemarque’s repertoire. While MLB The Show had its fastest-selling debut over 2 million copies sold, alongside over 4 million players. This marks the first time the MLB The Show was released outside the PlayStation platform and Xbox Game Pass definitely played into the game’s massive growth to over 4 million players. Ryan indicated that overall he was really impressed with the growth and engagement of the platform since its November launch.
“We believed profoundly in the feature set of our new platform, and we worked really hard internally and with our partners to make sure that the game line-up was really strong, and we have continued to pepper the community with excellent PlayStation Studios’ games like MLB The Show, Returnal, and Ratchet and Clank: Rift Apart. But fair to say that the engagement has surprised us, in a very pleasant way.”
The future of PlayStation is looking bright, especially as the semiconductor shortage slowly begins to ease and more consoles begin to roll out worldwide. With premier software such as the sequel to God of War, Final Fantasy XVI, and more, it is a safe bet that PlayStation is set to have an incredible generation.