As part of this weekend’s Play NYC, we had the chance to talk to Moving Pieces, the team behind Shoulders of Giants. Along with our interview, we have captured around five minutes of gameplay. The content we captured comes from a very early build of the game.
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As part of this week's Play NYC, we had the chance to play Squish. A new take on the MOBA genre with a hint of Tetris. In Squish, players will push each other out of the way as classic Tetris-like blocks fall. You must avoid bombs and other hazards as you push three other players into pitfalls....
As part of the PlayCrafting Play NYC events this weekend, we had the chance to speak with Kay Purcell (Community Manager) and other members of the Avalanche Studios NYC team. The creators of games like Just Cause, Mad Max, and Rage 2. Avalanche Studios is home to over 350 people between its...
Welcome to another episode of The Iron Lord Podcast. The roundtable is joined by Playcrafting CEO Dan Butchko and TheAshenLuca of the ScumCast. The Lords discuss the struggles of independent game development; the return of Play NYC with in-person COVID regulations; Skyward Sword HD; Switch OLED;...